Quick question:
The inverted triangle, that shows the position, when in, a say, a fx loop roll effect.... is there a way to get that position (w script, the position of the inverted triangle) ?
IE not the main play position.. but the "effect" play position?
The inverted triangle, that shows the position, when in, a say, a fx loop roll effect.... is there a way to get that position (w script, the position of the inverted triangle) ?
IE not the main play position.. but the "effect" play position?
Posted Wed 31 Jul 24 @ 9:32 am
not with position effects, you could get the realtime when called and do the maths as time proceeds but it would be real complicate doing all the value wrapping.
Calling a loop in slip_mode you can use get_time for actually playing and get_slip_time for the return time.
Calling a loop in slip_mode you can use get_time for actually playing and get_slip_time for the return time.
Posted Wed 31 Jul 24 @ 12:03 pm
Hey Thanks much for the quick reply ... Locodog !
Thanks, and will explore the brute force, maths method, and consider if it is worth the effort.
was hoping that since the position is needed/used for the waveform display.. that there maybe was a way to get its value.
Thanks, and will explore the brute force, maths method, and consider if it is worth the effort.
was hoping that since the position is needed/used for the waveform display.. that there maybe was a way to get its value.
Posted Wed 31 Jul 24 @ 2:11 pm