the fx is loudmax64
Posted Tue 15 Aug 23 @ 5:32 am
And as has been said before, you didn't specify that name when setting the slider
stem_pad 'acapella' & effect_active "LoudMax64" off ? effect_active "LoudMax64" on & effect_slider 1 80% & effect slider 2 90% : effect_active "LoudMax64" off
effect_slider 1 80%
Will just set the first slider of the effect selected in slot 1 to 80%, so like this it depends on which effect is selected in slot 1.
stem_pad 'acapella' & effect_active "LoudMax64" off ? effect_active "LoudMax64" on & effect_slider 1 80% & effect slider 2 90% : effect_active "LoudMax64" off
effect_slider 1 80%
Will just set the first slider of the effect selected in slot 1 to 80%, so like this it depends on which effect is selected in slot 1.
Posted Tue 15 Aug 23 @ 5:37 am
I misunderstood that post sorry
Posted Tue 15 Aug 23 @ 5:43 am
It's not different, I just highlighted the part where you set the sliders but did not specify the effect name
Posted Tue 15 Aug 23 @ 5:48 am
OK Im studying more of loco's page he linked...Im trying to understand this but its been 10years and I still just don't get it.
Posted Tue 15 Aug 23 @ 5:51 am
Quote :
effect_slider
1st optional slot number
Alternate 1st optional "fx name"
2nd option slider number
3rd optional value.
1st optional slot number
Alternate 1st optional "fx name"
2nd option slider number
3rd optional value.
So
effect_slider "effect_name" 1 80%
for example
Posted Tue 15 Aug 23 @ 6:06 am
stem_pad 'acapella' & effect_active "LoudMax64" off ? effect_active "LoudMax64" on & effect_slider "LoudMax64" 1 80% & effect_slider "LoudMax64" 2 90% : effect_active "LoudMax64" off
i tried this earlier and it didn't work.
i tried this earlier and it didn't work.
Posted Tue 15 Aug 23 @ 6:11 am
That's real script that should work, if it's not working there's something else wrong.
If something doesn't work explain what happens, make it easy for those you ask, paste the script you've tried.
If something doesn't work explain what happens, make it easy for those you ask, paste the script you've tried.
Posted Tue 15 Aug 23 @ 7:32 am
everything works except the sliders do not set as instructed.
Posted Tue 15 Aug 23 @ 7:45 am
effect_show_gui "loudmax64" on & wait 3000ms & effect_active "LoudMax64" on & effect_slider "LoudMax64" 1 0% & effect_slider "LoudMax64" 2 0% & wait 3000ms & effect_slider "LoudMax64" 1 80% & effect_slider "LoudMax64" 2 90% & wait 3000ms & effect_active "LoudMax64" off & wait 1000ms & effect_show_gui "loudmax64" off
use that, if it doesn't do as it reads, make a video of it?
use that, if it doesn't do as it reads, make a video of it?
Posted Tue 15 Aug 23 @ 8:05 am
I just had a mess around here and it seems to be an issue with LoudMax not liking the on/off questioning part of the script. Including the on/off seems to stop LoudMax from responding.
If I just do this:
stem_pad 'acapella' & effect_active "LoudMax64" on & effect_slider "LoudMax64" 1 80% & effect_slider "LoudMax64" 2 90%
That works. LoudMax comes on and the sliders set. Include the off part and it all dies.
If I just do this:
stem_pad 'acapella' & effect_active "LoudMax64" on & effect_slider "LoudMax64" 1 80% & effect_slider "LoudMax64" 2 90%
That works. LoudMax comes on and the sliders set. Include the off part and it all dies.
Posted Tue 15 Aug 23 @ 8:24 am
At this point I think it might be the plug-in... with locos script it does work but it no longer shuts off Loadmax once the Acapella is disengaged.
Groovin that's my original script but it only works on the first deck you activate it on
Groovin that's my original script but it only works on the first deck you activate it on
Posted Wed 16 Aug 23 @ 1:55 am
try the padfx method instead
stem_pad 'acapella' & padfx loudmax64 80% 90%
stem_pad 'acapella' & padfx loudmax64 80% 90%
Posted Wed 16 Aug 23 @ 2:35 am
Same thing loc it doesnt turn the effect off.
Posted Wed 16 Aug 23 @ 2:42 am
you've got something local to you acting weird then.
Posted Wed 16 Aug 23 @ 2:52 am
I reckon you'll have to use another maximizer plugin. Loudmax doesn't like being told what to do, it seems.
Posted Wed 16 Aug 23 @ 7:42 am
I think I've cracked it:
Basically turning the on/off question around the other way.
stem_pad 'acapella' & effect_active 1 "LoudMax64" on ? effect_active 1 "LoudMax64" off : effect_active 1 "LoudMax64" on & effect_slider 1 1 80% & effect_slider 1 2 90%
Basically turning the on/off question around the other way.
Posted Fri 18 Aug 23 @ 9:41 pm
Only thing I wish is that it didn't take up a FX slot but I just map the fx I usually sit in slot one...but yes that's working.
Posted Sat 19 Aug 23 @ 1:56 am
change the "1" as used to designate the slot to "7"
It will still take a slot, but not one you can see
[don't know why you need a slot tbh but you do for some reason]
It will still take a slot, but not one you can see
[don't know why you need a slot tbh but you do for some reason]
Posted Sat 19 Aug 23 @ 1:59 am
stem_pad 'acapella' & effect_active "LoudMax64" ? effect_active "LoudMax64" off : effect_active "LoudMax64" on & effect_slider "LoudMax64" 1 80% & effect_slider "LoudMax64" 2 90%
Ah it seems effect_active "fxName" off ? doesn't query correctly, I'm guessing on / off modifiers aren't part of the query
Ah it seems effect_active "fxName" off ? doesn't query correctly, I'm guessing on / off modifiers aren't part of the query
Posted Sat 19 Aug 23 @ 2:18 am