@kev
I can make something, download yourself a copy of virtualfx and rename [the dll file] to
aovShaderSwap.dll
I'll send you the .ini to make it work.
I can make something, download yourself a copy of virtualfx and rename [the dll file] to
aovShaderSwap.dll
I'll send you the .ini to make it work.
Posted Mon 05 Aug 24 @ 3:16 pm
locoDog wrote :
@kev
I can make something, download yourself a copy of virtualfx and rename [the dll file] to
aovShaderSwap.dll
I'll send you the .ini to make it work.
I can make something, download yourself a copy of virtualfx and rename [the dll file] to
aovShaderSwap.dll
I'll send you the .ini to make it work.
Thanks!
Posted Mon 05 Aug 24 @ 10:58 pm
PM with .ini file sent.
Posted Mon 05 Aug 24 @ 11:21 pm
locoDog wrote :
PM with .ini file sent.
Works perfectly! In the words of Jon Pardi, "Buy that man a beer!"
Posted Tue 06 Aug 24 @ 12:15 am
deck master effect_string 'audioonlyvisualisation' 1 +1
this used to work to switch to the next shader
but now with the update the "visuals" keyword is used in place of "shaders"
and the command above does not work anymore...
also if you know how to keep the shaders displayed by this command in the current list ?
it would be much appreciated :-)
thanks
this used to work to switch to the next shader
but now with the update the "visuals" keyword is used in place of "shaders"
and the command above does not work anymore...
also if you know how to keep the shaders displayed by this command in the current list ?
it would be much appreciated :-)
thanks
Posted Sun 19 Apr 26 @ 5:08 pm
Works fine here.
Posted Sun 19 Apr 26 @ 5:45 pm
hello, it took some time to apply the setting but now it is working
this command remains the same and works well
I had just to replace "shaders" by "visuals" on the other buttons to activate / deactivate the visuals
all in all the update is very good and we get some more visuals. good job !
this command remains the same and works well
I had just to replace "shaders" by "visuals" on the other buttons to activate / deactivate the visuals
all in all the update is very good and we get some more visuals. good job !
Posted Mon 20 Apr 26 @ 2:07 pm
Well with the latest update it does not work anymore (again)
I've tried a lot of things with keywords Visuals, Shader, etc. but nothing works to select the Prev / Next shader
The video is activated with : deck master video_source_select visuals
I've tried a lot of things with keywords Visuals, Shader, etc. but nothing works to select the Prev / Next shader
The video is activated with : deck master video_source_select visuals
Posted 4 days ago @ 8:32 pm





