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Forum: General Discussion

Topic: wait then action vdj7

This topic is old and might contain outdated or incorrect information.

I've got a key set up to play&sync the track. Problem is that it plays it but doesn't totally sync it, so I need to press sync again after. I was looking for some kind of wait/delay script so it would play, wait a few ms, and then sync. But apparently it's not possible to delay. So does anyone know how to solve this?
 

Posted Thu 19 Nov 15 @ 2:40 pm
does not make sense what you a trying to do.
Each track will be compressed to a wav file when it is loaded into a deck
so the must be a delay in general until the track is fully loaded
- first load
- then sync or beatmatch
- then play
that´s the way the game works
or just simply use automix ;-)
 

Or enable smart play...
 

I'll look into smart play, never heard of it.

Yeah, I load the track. Press sync to match the bpm. Then press play. But the two tracks aren't totally beatmatched until I press sync again.
 

You can delay an action using the repeat_start scripts.

For example:

repeat_start 'delayedsync' 2000ms 1 & sync


This however is only possible in VDJ8.
 



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