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Forum: Wishes and new features

Topic: adding an action poi via script - Page: 1

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It would be great to be able to script adding an action poi including the action

So maybe like
set_mixpoint 'action' 'reverse'
or maybe
cue 10 'action' 'reverse'
or simply
cue 10 'reverse'

That would for instance make it easier to create pad pages for faster setting/controlling DMX light integration on specific tracks
 

Posted Mon 09 Mar 20 @ 9:43 am
Would be interesting, might be abused
*why's everybody looking at me?*
+1
 

+1
Best idea I've heard in a while.
 

+1
 

+1
 

I missed this post oO
cue_color and cue_select exists
cue_name exists but opens an input box
but no cue type and cue_action
+1

and cue_action 10 'reverse on' (or any other implementation) may be dangerous
cue_action 9 'reverse off' would actually not work
make cues read when reversed too (ping pong loop)

locodog wrote :
Would be interesting, might be abused
*why's everybody looking at me?*
+1

I promise I was just looking in the same direction (but you were first)
 

Nicotux wrote :
cue_name exists but opens an input box

cue_name 1 "name"
 

A recent addition missed feature ?
added to my perso doc ^^
Note allows name to be passed as a parameter:
get_text `get_loaded_song title` & param_cast text & cue_name 1
is working as well :)
 

been working like that for years :) , pre V8, If I recall it broke once or twice back in the 8.0 days but it got fixed quickly after I pulled it.
 

+1
 

+1

I was trying to re-create with a script this POI on the Pads (see the image), after a couple of days I hit this post and I see that is not possible...

I hope they implement
poi_type (hotcue, remix, action, load_point, etc...)
cue_type (marker only, invinsible, cue)
macro_action (script)
 

 

Hi!

this is what i think it is? I cannot find the way to use it in the documentation, for now the line is empty, just cue_action:, in https://www.virtualdj.com/wiki/VDJscript_verbs_v8.html



I'll have to wait for those wonderful and helpful video tuts from Klaus :)

Anyway, so happy to see this implementation.
Cheers
 

cue_action X "SCRIPT"
x being cue number.
 

locodog wrote :
cue_action X "SCRIPT"
x being cue number.


Thank you LOCODOG, got it!
 

Yes ! ! So Love it .. will save me many hours opening the POI editor and all the subsequent steps/clicks, to create an action for a hotcue.

And still wishing for a script to set the cue invisible and marker only attributes.. then I would rarely need to open the POI editor, and click around.

Again thank you VDJ, for script cue_action... made my day .. wooot !
 

hi Locodoc, I didn't understand that yet.
First question: where do I have to enter this (cue_action 1 "????") ?
second question: which commands can I use as SCRIPT?
can you show an example?
 

1 wherever you want.
2 Any, obviously you can't do absolutely everything as 1 set of " or ' has to be used to hold the script, plus the limitations of apoi have to be remembered [no up/down/doubleclick/holding etc]
but that's the only limitation.
 

Very cool stuff :)
 

IIDEEJAYII wrote :
Yes ! ! So Love it .. will save me many hours opening the POI editor and all the subsequent steps/clicks, to create an action for a hotcue.

And still wishing for a script to set the cue invisible and marker only attributes.. then I would rarely need to open the POI editor, and click around.

Again thank you VDJ, for script cue_action... made my day .. wooot !


There is something you can do for MARKER ONLY

https://www.youtube.com/watch?v=2MBv7_ex6sA

Cheers

 

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