On CDJs if you enable Slip mode then hit the Play/Pause button the track will stop but as soon as you hit Play again the track will continue playing where it would have been had it not been paused. When used in combination with the the This can be used in combination with the [Vinyl Speed Adjust Touch/Brake] and [Vinyl Speed Adjust Release/Start] CDJ knobs you can get really cool vinyl brake/start FX going without losing sync.
VDJ provides two parameters, rampStartTime and rampStopTime, which work as expected, however slip mode in VDJ only affects scratching and hotcues, and it doesn't care about the [Play/Pause], any ideas how this could be done? I need both brake and start.
VDJ provides two parameters, rampStartTime and rampStopTime, which work as expected, however slip mode in VDJ only affects scratching and hotcues, and it doesn't care about the [Play/Pause], any ideas how this could be done? I need both brake and start.
Posted Wed 21 Nov 18 @ 7:00 am
That's why the global "SLIP" action exists.
But it's a bit tricky... You enable it with "slip on", you do your stuff and then you (manually) turn it off with "slip off"
On "Slip off" the tracks goes where it should have been...
Slip on/off is an advanced feature and requires a little remapping of your device to get it work "correctly" (aka the way other gear does)
But it's a bit tricky... You enable it with "slip on", you do your stuff and then you (manually) turn it off with "slip off"
On "Slip off" the tracks goes where it should have been...
Slip on/off is an advanced feature and requires a little remapping of your device to get it work "correctly" (aka the way other gear does)
Posted Wed 21 Nov 18 @ 7:38 am
For brake I often use the SlipBrake8 effect
There are some examples in this video:
There are some examples in this video:
Posted Wed 21 Nov 18 @ 7:50 am