Hello, I have reprogrammed my deck to be able to save / load loops from the pad.
I have 4 buttons and it works fine with this script (example for the button 1) :
holding ? loop_delete 1 : loop_load 1 ? loop_load 1 : loop_save 1
So, now I want to launch a saved loop at the end of the current loop.
In other words : let the current loop terminate his last loop and start immediatly with the selected loop.
Can you help me to change my script to do that ?
I have 4 buttons and it works fine with this script (example for the button 1) :
holding ? loop_delete 1 : loop_load 1 ? loop_load 1 : loop_save 1
So, now I want to launch a saved loop at the end of the current loop.
In other words : let the current loop terminate his last loop and start immediatly with the selected loop.
Can you help me to change my script to do that ?
Posted Sat 28 Oct 17 @ 10:26 am
holding ? loop_delete 1 : loop_load 1 ? loop ? repeat_start_instant 'rsiLoopPosMon' 33ms & loop_position & param_bigger 0.98 ?
loop_load 1 & repeat_stop 'rsiLoopPosMon' : nothing : loop_load 1 : loop_save 1
I haven't tested this, but I think it should work.
loop_load 1 & repeat_stop 'rsiLoopPosMon' : nothing : loop_load 1 : loop_save 1
I haven't tested this, but I think it should work.
Posted Sat 28 Oct 17 @ 11:03 am
locodog: thank you but it does not work ...
I can not explain what it does, but it's strange ...
Another suggestion ?
I can not explain what it does, but it's strange ...
Another suggestion ?
Posted Sat 28 Oct 17 @ 2:05 pm
Strange huh? I'll have to give it a go, I'm packing up for tonights fun, so it will be a few days till I'll get chance.
Posted Sat 28 Oct 17 @ 2:54 pm
Max Decroix wrote :
So, now I want to launch a saved loop at the end of the current loop.
In other words : let the current loop terminate his last loop and start immediatly with the selected loop.
So, now I want to launch a saved loop at the end of the current loop.
In other words : let the current loop terminate his last loop and start immediatly with the selected loop.
loop_position & param_bigger 0.99 ? saved_loop 1 : nothing
Perhaps`?
saved_loop X - where X is the numbered saved loop. If you only have one, it should work fine without X
and you can combine it with other logic, such as holding .. etc
Posted Mon 30 Oct 17 @ 10:37 pm