also param_cast 'text_invert' 6
1st index, if you need index to end
1st index, if you need index to end
Posted Fri 17 Dec 21 @ 9:18 pm
Can you try this?
BUILD 6781 (2021-12-16)
-"equalizer" skin object accepts 'stem' parameter, get_spectrum_band can accept stem parameter as third parameter
The result is meaningless for me :-(
How to use this? What to experience in the end?
BUILD 6781 (2021-12-16)
-"equalizer" skin object accepts 'stem' parameter, get_spectrum_band can accept stem parameter as third parameter
The result is meaningless for me :-(
How to use this? What to experience in the end?
Posted Wed 22 Dec 21 @ 11:20 am
So close...
desired
browser_gotofolder "M:\Music\Breaks\Fantastic Plastic Machine"
actual
browser_gotofolder "M:\Music\Breaks\Fantastic Plastic Machine\"
could browser_gotofolder be less fussy? if ends with '\' ignore it.
I remember this from easyKRM
set_var a ""
& set_var a `get_loaded_song 'drive'`
& set_var a `param_add "get_text ':'" "get_var a"`
& set_var a `param_add "get_loaded_song 'filepath'" "get_var a"`
& get_var a & param_cast & browser_gotofolder
desired
browser_gotofolder "M:\Music\Breaks\Fantastic Plastic Machine"
actual
browser_gotofolder "M:\Music\Breaks\Fantastic Plastic Machine\"
could browser_gotofolder be less fussy? if ends with '\' ignore it.
I remember this from easyKRM
Posted Fri 08 Apr 22 @ 10:59 pm
not a priority wish, just a suggestion.
case:padfx maybe I want
padfx 'echo' +0% +0% 30% 40%
I can poke effect_buttons missing some [because of name: ], but sliders If I want to set slider 3 I have to set 1 & 2 too.
obv it could be done with older methods but +0% as an ignore/skip make sense to me
case:padfx maybe I want
padfx 'echo' +0% +0% 30% 40%
I can poke effect_buttons missing some [because of name: ], but sliders If I want to set slider 3 I have to set 1 & 2 too.
obv it could be done with older methods but +0% as an ignore/skip make sense to me
Posted Wed 13 Apr 22 @ 12:32 am
no load context menu for vdj samples,
I can see a need for a script to get to load context menu too.
so instead of how we load by calling deck, a button that pops up load to deck list
18 decks sort of brings out the pain with this one.
I can see a need for a script to get to load context menu too.
so instead of how we load by calling deck, a button that pops up load to deck list
18 decks sort of brings out the pain with this one.
Posted Thu 14 Apr 22 @ 11:44 am
something of nothing wish, when in mapping window and you key press, or search for a controller, could it start the search from the bottom, so that the result is at the top?
And since I'm here, could mapping window/custom button edit have a "bigger it" button, at a certain level, the definitions showing is 1 unneeded, 2 robs space that you could need to see the whole structure of a script.
For the truly crazy I'd still use np++ but if the editor window was bigger I'd use it much less
And since I'm here, could mapping window/custom button edit have a "bigger it" button, at a certain level, the definitions showing is 1 unneeded, 2 robs space that you could need to see the whole structure of a script.
For the truly crazy I'd still use np++ but if the editor window was bigger I'd use it much less
Posted Fri 15 Apr 22 @ 6:06 am
I thought about
param_cast 'text' X
about getting other than the first X chars, just -X would be the sensible way to get X chars from end index.
It would still be a wall of script if say you wanted remove a known string but at least it would be possible.
param_cast 'text' X
about getting other than the first X chars, just -X would be the sensible way to get X chars from end index.
It would still be a wall of script if say you wanted remove a known string but at least it would be possible.
Posted Sun 17 Apr 22 @ 7:25 pm
quick_filter 1 off
currently toggles, no explicit switching?
currently toggles, no explicit switching?
Posted Sun 24 Apr 22 @ 7:30 pm
locodog wrote :
quick_filter 1 off
currently toggles, no explicit switching?
currently toggles, no explicit switching?
+1
and I assume that would also include quick_filter 1 on
simpler and more straight forward then quick_filter 1 ? nothing : quick_filter 1
Posted Sun 24 Apr 22 @ 8:51 pm
not_played gets a script
mark as played only gets a right click.
I'm thinking of a house keeping function, every now and again you press a button it jumps to today's history, for every track in there it does a %artist %title search anything it finds is marked as played.
mark as played only gets a right click.
I'm thinking of a house keeping function, every now and again you press a button it jumps to today's history, for every track in there it does a %artist %title search anything it finds is marked as played.
Posted Mon 02 May 22 @ 1:49 pm
+1
would like played verb
workaround is to toggle the historyDelay for playing tracks. (though cannot be directed to browsed_song)
question: can not_played be directed to browsed_song ? (think is only for loaded track)
would like played verb
workaround is to toggle the historyDelay for playing tracks. (though cannot be directed to browsed_song)
question: can not_played be directed to browsed_song ? (think is only for loaded track)
Posted Mon 02 May 22 @ 3:03 pm
As the track analysis from Tidal playlists is extremely slow (one track every 30 seconds), yet manually loading them to decks is faster, I'd like a script that can replace the right click analysis to speed up the procedure.
It needs to just run through the list of tracks and load each one to a deck, so it gets analysed, with a small delay between each one to allow for loading time (say 3 seconds).
Having to wait 30 seconds per track is very frustrating, especially knowing that manually loading them works faster. Also, other DJ software doesn't appear to have this restriction, and the "find the info from somewhere online" method that Atomix use is often inaccurate.
It needs to just run through the list of tracks and load each one to a deck, so it gets analysed, with a small delay between each one to allow for loading time (say 3 seconds).
Having to wait 30 seconds per track is very frustrating, especially knowing that manually loading them works faster. Also, other DJ software doesn't appear to have this restriction, and the "find the info from somewhere online" method that Atomix use is often inaccurate.
Posted Sat 25 Jun 22 @ 12:17 pm
Would love a script to turn OFF all active quick_filter's.
Maybe call it quick_filter_all_off
reason:
1) at times some quick filter buttons can become hidden as browser width changes
2) un-numbered scripted, quick filters can, at times be hard to track down and turn off, when one is not getting the expected displayed results in the browser (due to a quick filter being active)
So would so awesome to have an easy way to turn OFF all quick filters with one action.
Currently no way to see all quick filters that are active, (especially, those created with scripts) and one needs to at times, hunt to find which quick filter is limiting the results of the browser, and to turn the quick filter off, with the script: quick_filter 'mycondition' , again.
OR
quick_filter 'mycondition' ? nothing : quick_filter 'mycondition'
to ensure it is being turned off and not just toggled.
Maybe call it quick_filter_all_off
reason:
1) at times some quick filter buttons can become hidden as browser width changes
2) un-numbered scripted, quick filters can, at times be hard to track down and turn off, when one is not getting the expected displayed results in the browser (due to a quick filter being active)
So would so awesome to have an easy way to turn OFF all quick filters with one action.
Currently no way to see all quick filters that are active, (especially, those created with scripts) and one needs to at times, hunt to find which quick filter is limiting the results of the browser, and to turn the quick filter off, with the script: quick_filter 'mycondition' , again.
OR
quick_filter 'mycondition' ? nothing : quick_filter 'mycondition'
to ensure it is being turned off and not just toggled.
Posted Wed 24 Aug 22 @ 4:59 pm
sampler_used 0 ? sampler_pad 1 & set $nSample 1 : sampler_used 1 ? sampler_pad 1 & var $nSample 1 ? set $nSample $oSample : set $oSample $nSample & set $nSample 1 : sampler_used 2 ? sampler_pad 1 & var $nSample 1 ? set $nSample $oSample & set $oSample 0 : var $oSample 1 ? set $oSample 0 : get_var $oSample & param_cast & sampler_play_stop & set $oSample $nSample & set $nSample 1 :
I'm making a 2 samples maximum thing, this is an example button.
problem is near the end
get_var $oSample & param_cast & sampler_play_stop
that won't take a cast, neither will sampler_select
I'm going to make do with a bruteforce pile of queries...,
EDIT no I'm not, sampler_select will accept a relative :)
set $oSample 3 & sampler_select 1 & get_var $oSample & param_add -1 & param_cast 'relative' & sampler_select & sampler_play_stop
if sampler_select could accept a int cast that would open up the sampler to be easier than remembering this arcane rule
Posted Wed 11 Jan 23 @ 6:54 pm
get_deck karaoke
get_deck automix
it would help the strange cases.
[and kj's are strange cases, not all of them but it appears diva mentality is contagious by proximity]
get_deck automix
it would help the strange cases.
[and kj's are strange cases, not all of them but it appears diva mentality is contagious by proximity]
Posted Thu 16 Feb 23 @ 12:41 am
deck automix get_deck should already work
Posted Sun 19 Feb 23 @ 7:26 am
IIDEEJAYII wrote :
Would love a script to turn OFF all active quick_filter's.
Looks like quick_filter off should already work.
Posted Sun 19 Feb 23 @ 11:03 am
Adion wrote :
Looks like quick_filter off should already work.
So awesome,
Now removing all fear of "really" doubling down, using multiple quick_filters.
Again Big Thanks Adion !
One more reason VDJ is absolutely da Best ! (does everything)
(and wonders it it, had always existed since, "off", was as a parameter, and didn't realize, humm)
Posted Sun 19 Feb 23 @ 6:11 pm
Not a wish for a new thing, but, loop_move is restricted to the bounds for the track, loop can exceed the bounds by calling a loop that will exceed the bounds.
might seem odd but it makes sense for this loop thing I'm working on.
could loop_move work without restriction?
might seem odd but it makes sense for this loop thing I'm working on.
could loop_move work without restriction?
Posted Wed 27 Sep 23 @ 7:22 pm
I just discovered video_fx_clear, audio_fx_clear would be good.
Posted Sat 30 Sep 23 @ 11:55 pm