Hello guys! I need some help at some code explaining. I am familiar with the basic skinning code (I have create a couple of more than basic skins so far) but I would like some help with a command. I just need some syntax explaining of param_greater and param_smaller commands. Can I use them with ‘get’ commands? I am not interesting in mapping encoders I have to control some values of VDJ with greater and smaller command. In the past I saw some of you guys doing something similar but can’t find related topics
If you have some examples in handy please post them bellow.
If you have some examples in handy please post them bellow.
Posted Thu 24 Apr 14 @ 9:37 am
these commands work only with a knob or a slide so you need a licence pro to use them
Posted Thu 24 Apr 14 @ 11:15 am
Ok let me get this straight. I need to check if a VDJs' value as song time or loop or a vu meter is greater or smaller than a certain value. How can I do that? I just need some guideline in those commands. Free edition works fine with skinning and controllers for a limited time.
Posted Thu 24 Apr 14 @ 11:32 am
a round=100% so:
loop ? param_smaller 12% ? loop 0.125 ? nothing : loop 0.125 : param_smaller 24% ? loop 0.25 ? nothing : loop 0.25 : param_smaller 36% ? loop 0.5 ? nothing : loop 0.5 : param_smaller 48% ? loop 1 ? nothing : loop 1 : param_smaller 60% ? loop 2 ? nothing : loop 2 : param_smaller 72% ? loop 4 ? nothing : loop 4 : param_smaller 84% ? loop 8 ? nothing : loop 8 : loop 16 ? nothing : loop 16 : nothing
loop ? param_smaller 12% ? loop 0.125 ? nothing : loop 0.125 : param_smaller 24% ? loop 0.25 ? nothing : loop 0.25 : param_smaller 36% ? loop 0.5 ? nothing : loop 0.5 : param_smaller 48% ? loop 1 ? nothing : loop 1 : param_smaller 60% ? loop 2 ? nothing : loop 2 : param_smaller 72% ? loop 4 ? nothing : loop 4 : param_smaller 84% ? loop 8 ? nothing : loop 8 : loop 16 ? nothing : loop 16 : nothing
Posted Thu 24 Apr 14 @ 12:18 pm
You can't use param_greater on a skin
However you can use var_greater, var_smaller and var_equal to compare VARIABLES
Also, most of the time the way VDJ skin engine works you will actually want to know when a condition is equal to something.
You can't use get loop & param_greater 4 ? do this : do that
However you can do the following ? loop 32 ? this : loop 16 ? that : loop 8 ? that other thing : loop 4 ? this other other thing : nothing
However you can use var_greater, var_smaller and var_equal to compare VARIABLES
Also, most of the time the way VDJ skin engine works you will actually want to know when a condition is equal to something.
You can't use get loop & param_greater 4 ? do this : do that
However you can do the following ? loop 32 ? this : loop 16 ? that : loop 8 ? that other thing : loop 4 ? this other other thing : nothing
Posted Thu 24 Apr 14 @ 6:04 pm
Phantom I know that this example with loops dont work (I have seen a related post of yours while ago). I don' t need to do anything in particular at the moment but I would like to know the syntax of this command so if you have an example in handy please paste it here. The basic thing I care about is if there is any possible way to check with this commands, if a VDJs' value like e.g. time, position, bpm (I think you get the point) is greater/smaller/equal to a certain value.
The main reason I am asking is that i have some 'tricks' in my mind about creating some time repeated functions and feedbacks on VDJ.
Cheers!
The main reason I am asking is that i have some 'tricks' in my mind about creating some time repeated functions and feedbacks on VDJ.
Cheers!
Posted Thu 24 Apr 14 @ 8:21 pm
Actually my loops example works just fine because I use it on my skins... :P
However, no you can't use "deck 1 get_bpm & param_greater 128 ? play : cue" on a skin
However, no you can't use "deck 1 get_bpm & param_greater 128 ? play : cue" on a skin
Posted Fri 25 Apr 14 @ 1:29 pm