Am using VDJ 7 on Win 7.
I find that frequently cue points I have set up have moved when I load a track, from the place it was originally setup at the previous time it was played.
Very often a cue point that has been at a set point for maybe 30 plays of a track, will suddenly move to halfway through the track or near to the end on the next time I open it.
Has anyone else ran into this? and is there a solution to prevent this from happening?
I find that frequently cue points I have set up have moved when I load a track, from the place it was originally setup at the previous time it was played.
Very often a cue point that has been at a set point for maybe 30 plays of a track, will suddenly move to halfway through the track or near to the end on the next time I open it.
Has anyone else ran into this? and is there a solution to prevent this from happening?
Posted Sun 05 Aug 12 @ 7:52 am
I have similar problems with cue points moving around the song, annoyingly just a little that you're under the impression that the cue is exactly where it should be, but it's one or to beats off. Nice sounding mixes there :)
Posted Tue 28 Aug 12 @ 6:30 am
It could be to do that when you press "cue" on your skin or controller after the track is paused it's overwriting the current cue point 1.
The following string stops this happening, it checks if cue point 1 already exsts and if so doesn't overwrite it.
deck 1 play ? deck 1 cue_stop : deck 1 hot_cue ? deck 1 cue_stop ? deck 1 cue_stop : deck 1 pause_stop : deck 1 cue_stop
You just need to modify the "cue" command your skin / mapping and change the deck number accordingly.
Keith
The following string stops this happening, it checks if cue point 1 already exsts and if so doesn't overwrite it.
deck 1 play ? deck 1 cue_stop : deck 1 hot_cue ? deck 1 cue_stop ? deck 1 cue_stop : deck 1 pause_stop : deck 1 cue_stop
You just need to modify the "cue" command your skin / mapping and change the deck number accordingly.
Keith
Posted Tue 28 Aug 12 @ 7:03 am