Hello,
I search un slider mapp for make an action if eq_mid = 50%
I test this :
var_greater deck 1 eq_mid 50 ? deck 1 effect 'Flanger' active
deck 1 eq_mid 50% ? effect "flanger" active : deck 1 eq_mid 50%
but it don't work... can you help me ??
I search un slider mapp for make an action if eq_mid = 50%
I test this :
var_greater deck 1 eq_mid 50 ? deck 1 effect 'Flanger' active
deck 1 eq_mid 50% ? effect "flanger" active : deck 1 eq_mid 50%
but it don't work... can you help me ??
Posted Thu 31 May 12 @ 9:15 am
up...
Posted Fri 01 Jun 12 @ 8:43 am
I'm not sure how to do it on skins or even if you can but if you are mapping a physical knob or slider you can use
"param_greater 50% ? action if true : action if false"
"param_greater 50% ? effect 'flanger' active on : effect 'flanger' active off & eq_mid"
that will make the lower half of the knob control the mid eq, and the top half turn on the flanger effect... If you wan't to take it further you could also control the flanger slider in the second half the knob..
param_greater 50% ? effect 'flanger' active on & param_add 50% & param_multiply 200% & effect 'flanger' slider 1 : effect 'flanger' active off & eq_mid"
Hopefully someone knows if this can be done on a skin, I have tried many combinations of syntax without success :-(
"param_greater 50% ? action if true : action if false"
"param_greater 50% ? effect 'flanger' active on : effect 'flanger' active off & eq_mid"
that will make the lower half of the knob control the mid eq, and the top half turn on the flanger effect... If you wan't to take it further you could also control the flanger slider in the second half the knob..
param_greater 50% ? effect 'flanger' active on & param_add 50% & param_multiply 200% & effect 'flanger' slider 1 : effect 'flanger' active off & eq_mid"
Hopefully someone knows if this can be done on a skin, I have tried many combinations of syntax without success :-(
Posted Fri 01 Jun 12 @ 9:03 am