I just cant draw, imho it would be unstoppable, with every feature vdj has built in
features I would include
- extra decks sampler
in a collapsible panel, this would make it possible to beatlock, keylock,, sync, have a toggle for play_pause/stutter play for each individual sample, toggle loop or oneshot for each sample, have video clip samples with video override, pfl, auto gain to match the decks, view a waveform of the sample, drag and drop to load, effect a sample, have 16 banks of samples so it is inline with most professional midi pads.
- easy access hard coded effects
in a collapsible panel, have access to 5 hard coded effects eg, reverb, echo, noisebell, bitcrusher, flanger, etc... for each deck, with the most important parameters mapped as 1 an 2 aren't always the best, all effects off button,
- loop section
quick loops, smart loop, backward loop toggle on/off, loop in, out, reloop
- scratch panel
spinners, filter effect crossfader switches (dual hi, dual low, hi out, low out), standard effect selector (param 1 & 2) for non hard coded effects, hi/low qb filter, but probably like to have two more filter knobs for just low and high individually
- video panel
standard video panel features, video fx, transition, link, auto crossfader
- cues
4 hot cues, 2 hot loops same cue # but selectable size 4 or 8 beats, right click delete
- 4 decks
have the decks on panels and auto assign the crossfader depending on which deck panel is showing
here's a sketch
features I would include
- extra decks sampler
in a collapsible panel, this would make it possible to beatlock, keylock,, sync, have a toggle for play_pause/stutter play for each individual sample, toggle loop or oneshot for each sample, have video clip samples with video override, pfl, auto gain to match the decks, view a waveform of the sample, drag and drop to load, effect a sample, have 16 banks of samples so it is inline with most professional midi pads.
- easy access hard coded effects
in a collapsible panel, have access to 5 hard coded effects eg, reverb, echo, noisebell, bitcrusher, flanger, etc... for each deck, with the most important parameters mapped as 1 an 2 aren't always the best, all effects off button,
- loop section
quick loops, smart loop, backward loop toggle on/off, loop in, out, reloop
- scratch panel
spinners, filter effect crossfader switches (dual hi, dual low, hi out, low out), standard effect selector (param 1 & 2) for non hard coded effects, hi/low qb filter, but probably like to have two more filter knobs for just low and high individually
- video panel
standard video panel features, video fx, transition, link, auto crossfader
- cues
4 hot cues, 2 hot loops same cue # but selectable size 4 or 8 beats, right click delete
- 4 decks
have the decks on panels and auto assign the crossfader depending on which deck panel is showing
here's a sketch
Posted Mon 20 Jun 11 @ 11:42 pm
Ok I'm feeling you on this but my skinning skills are still some what limited, lmao! When it come to panels I suck! Not saying I won't give it a try but ill have some time this weekend to draw something up.
Great idea, and if anybody else can do it feel free to join in!!
Huey
P.S. How do you loop in reverse?? VDJ doesn't do that........yet ;-)
Great idea, and if anybody else can do it feel free to join in!!
Huey
P.S. How do you loop in reverse?? VDJ doesn't do that........yet ;-)
Posted Mon 20 Jun 11 @ 11:57 pm
goto -4 & loop 4
but I made a script to go backwards the selected loop size and loop
loop_select 1 ? goto -1 & loop 1 : loop_select 2 ? goto -2 & loop 2 : loop_select 4 ? goto -4 & loop 4 : loop_select 8 ? goto -8 & loop 8 : loop_select 16 ? goto -16 & loop 16
but it doesn't loop in reverse like you wanted ages ago, it just jumps backward then loops based on the selected loop size... I always think damn that would have been a good loop but I miss it, this fixes that. If your still after a reversed loop, maybe try inverting the phase, there is a script for it somewhere but I can't find it :)
but I made a script to go backwards the selected loop size and loop
loop_select 1 ? goto -1 & loop 1 : loop_select 2 ? goto -2 & loop 2 : loop_select 4 ? goto -4 & loop 4 : loop_select 8 ? goto -8 & loop 8 : loop_select 16 ? goto -16 & loop 16
but it doesn't loop in reverse like you wanted ages ago, it just jumps backward then loops based on the selected loop size... I always think damn that would have been a good loop but I miss it, this fixes that. If your still after a reversed loop, maybe try inverting the phase, there is a script for it somewhere but I can't find it :)
Posted Tue 21 Jun 11 @ 12:13 am
well I learned a little in photoshop thanks to some guys video on youtube :) still cant do solid shapes, but this looks okay for a futuristic first attempt
![](/image/69739/65082/my vdj skin 2.jpg)
Posted Tue 21 Jun 11 @ 8:45 am
I see where's this is going...he,he
Posted Tue 21 Jun 11 @ 7:26 pm
Looking good. How's it coming?
Huey
Huey
Posted Wed 22 Jun 11 @ 10:21 am
Almost there, still needs some more work, some resizing and some placement, its gonna me pretty bright with all lights on, :)
![](/image/62785/65187/my vdj skin 2 copy.jpg)
Posted Wed 22 Jun 11 @ 6:21 pm
This is going to turn into a help thread... LOL
Can you have panels on top of panels? just wondering while i'm still designing...
Can you have panels on top of panels? just wondering while i'm still designing...
Posted Thu 23 Jun 11 @ 12:48 am
I've never done it myself but I'm pretty sure you can......
Looks good so far
Huey
Looks good so far
Huey
Posted Thu 23 Jun 11 @ 7:20 am
Yes you can.
Example. 2 panels called A1 & A2 nested in panel A ...
<panel id"A" group="Y" .......>
..
..
</panel>
<panel panel="A" id="A1" group="X" ....
..
..
</panel>
<panel panel="A" id="A2" group="X" ....
..
..
</panel>
Example. 2 panels called A1 & A2 nested in panel A ...
<panel id"A" group="Y" .......>
..
..
</panel>
<panel panel="A" id="A1" group="X" ....
..
..
</panel>
<panel panel="A" id="A2" group="X" ....
..
..
</panel>
Posted Thu 23 Jun 11 @ 7:58 am
thanks djdad, I am gaining a lot of respect for the work you guys put into making skins, and I haven't even started coding yet... Think I'm going to need
A) help
b) lots of spare time time/patience
c) jeremy K's skin creator tool
Andrew :)
A) help
b) lots of spare time time/patience
c) jeremy K's skin creator tool
Andrew :)
Posted Thu 23 Jun 11 @ 8:42 am
synthet1c wrote :
thanks djdad, I am gaining a lot of respect for the work you guys put into making skins, and I haven't even started coding yet... Think I'm going to need
A) help
b) lots of spare time time/patience
c) jeremy K's skin creator tool
Andrew :)
A) help
b) lots of spare time time/patience
c) jeremy K's skin creator tool
Andrew :)
This is an art, and also it spends time.
Good work friend, and we waited for the new news of the skin
Posted Sun 26 Jun 11 @ 9:32 am