is there a way to hide the hardcoded cue markes which are drown by <scratchwave> and show only the <cue></cue> inside of <rhythwave>?
![](/image/53196/192388/2016-06-10 14_11_58-VirtualDJ.png)
Posted Fri 10 Jun 16 @ 12:24 pm
Is this about a custom skin? For 8.2, the skin doesn't need to overlay rhythm and scratch waves anymore, but should just use a scratch wave and use the cue section in there.
Posted Fri 10 Jun 16 @ 12:32 pm
![](/image/16575/192394/Bildschirmfoto 2016-06-10 um 15.07.00.png)
after deleting the saved loop:
![](/image/3776/192395/Bildschirmfoto 2016-06-10 um 15.07.28.png)
Is there a way to get the text like Cue 1 / Saved Loop 1??
Posted Fri 10 Jun 16 @ 1:09 pm
Adion wrote :
Is this about a custom skin? For 8.2, the skin doesn't need to overlay rhythm and scratch waves anymore, but should just use a scratch wave and use the cue section in there.
cue section in scratchwave will need a x="-5" im my example pic to set the marker above the wave.
but x= is not allowed/ not working
![](/image/46947/192411/2016-06-10 15_52_58-VirtualDJ.png)
upper wave DECK 1 is <cue> inside scratchwave
Deck 2 is classic <cue> inside rhythmwave
will need this to draw a small grid with cuemarker above the scratchwave
Posted Fri 10 Jun 16 @ 1:52 pm
solution:
set a <cue> in scratchwave with hight="0" an use <cue> inside rhythmwave without a color="#xxxxxx"
set a <cue> in scratchwave with hight="0" an use <cue> inside rhythmwave without a color="#xxxxxx"
![](/image/27843/192414/2016-06-10 16_04_49-VirtualDJ.png)
Posted Fri 10 Jun 16 @ 2:06 pm