I thought this had been fixed, I scripted round it (ages ago)
If the slicer FX is active, and you then make the loop roll FX active, the loop roll FX doesn't effect.
I worked around this by simpily adding this to loop roll FX mappings
effect_active 'slicer' 0,
Surely this is an easy fix.
If the slicer FX is active, and you then make the loop roll FX active, the loop roll FX doesn't effect.
I worked around this by simpily adding this to loop roll FX mappings
effect_active 'slicer' 0,
Surely this is an easy fix.
Posted Sat 18 Apr 15 @ 8:30 am