so i am able to set a loop from the main screen and use my encoder knob to adjust where the loop will start and finish anywhere in the track playing or not. it would be nice to be able to set cue points in the same fashion without having to go to poi editor, or trying to hit them on the money while playing. ive tried doing the code work but was never able to get the coding correct. i was close when i was trying to use a saved loop as the cue point. anyway, more flexability when setting cues would be awesome
Posted Sun 17 Feb 19 @ 3:40 am
Since shaders change on 32, shouldn't the bpm editor have a 1st of 32 anchor?
Posted Tue 07 May 19 @ 3:06 am
When mapping a two deck setup and your script effects both decks your typing has instantly doubled, having to device_side.
deck default and deck active are a too bit flakey to count on.
How about "deck this" "deck other"
device_side 'left' ? play & deck 2 pause : play & deck 1 pause
becomes
play & deck other pause
"deck this" would also be a small saving for 4 decks if you need to put the script focus back to the action_deck [one less thing to edit]
deck default and deck active are a too bit flakey to count on.
How about "deck this" "deck other"
device_side 'left' ? play & deck 2 pause : play & deck 1 pause
becomes
play & deck other pause
"deck this" would also be a small saving for 4 decks if you need to put the script focus back to the action_deck [one less thing to edit]
Posted Mon 13 May 19 @ 3:20 pm
What about emulating the new DDJ-200 transition effects?
Starting at 12:12 here:
Starting at 12:12 here:
You can only listen to 4 now, but more will come, and some can probably be guessed based on the names:
![](/img/290963/92131/Capture.png)
It's really just combining effects we already have, so why not make those available for VDJ users as well no matter which controller they use
- maybe even select between them on a pad page :)
Posted Tue 14 May 19 @ 8:59 am